Homemade expansions

"Every Risk 2210 A.D. expansion from Belgium 2210 is unofficial Fan Content permitted under the 'Fan Content Policy'.
The expansions are not approved/endorsed by Wizards and portions of the materials used are property of ©Wizards of the Coast LLC."

Mayhem 2210 A.D.

"A state of rowdy disorder."

Already for a long time we had the idea to add our own command cards to Risk 2210 A.D. However, we did not want to change game dynamics by adding more commanders, or changing existing command decks.
The ideal solution was an event deck.
This card deck brings you the madness, inherent to war. These event cards are played before the deployment phase and have a positive or negative effect on the game.
Due to the surprise this expansion can bring into the game, any possible plans or strategies players might have, are useless :).

INFO: Working on a new version of Mayhem!


Expanding E-Conquerors

"No one knows where these machines came from or what their purpose is. Are they remainders from an older war? Alien robots? Experiments from a Rogue Nation?"


Credits: The cube on the cards is part of the digital artwork 'Invasion of the Cubeships (variation 1)' by Julian Faylona and is used with approval of the artist.

Expanding E-Conquerors is an expansion for Risk 2210 A.D. adding a neutral party to the game.

Each turn, before the Collect and Deploy MODs and Energy phase, the first player takes the top card from the e-Conquerors scenario deck and reads this out for everyone.
Each player then has to run the scenario during his turn, unless stated otherwise.